KAKUDO – Update – 1.0.0.4

Hello everyone!

KAKUDO receives a new update, the patch 1.0.0.4

Changelog

  • Increase version number from 1.0.0.3 to 1.0.0.4
  • Created a new 3D model called « Crystal » replaces the « Key »
  • Change the « Key » model to « Crystal
  • Change the particle system for the « Crystal » model
  • Change the verification for « Level 37
  • Tamashï no longer appear in the startup sequence of level 36
  • You can no longer clip inside the head of Tamashï
  • Level 37 saves his state
  • Level 38 is now accessible without any issues
  • Upgrade to the UX experience of the setup screen (when you launch the game for the first time)
  • New information added to the setup screen
  • Missing info for « Level 8 » in time attack (Time)
  • Missing info for « Level 8 » in score collect (Score)
  • Change the priority of the function « End ‘Time Attack’ counter » in the exit actor. This fixes the game over screen who appear sometimes in « Time Attack »
  • Change the priority of the save function in the exit
  • The audio countdown has changed for a more ambient and calm sound effect
  • Added localization string on « completed » for the « Score Collect » ending screen
  • Added localization string on « completed » for the « Time Attack » ending screen
  • Fixed the « next level » animation on the score collect ending screen
  • Fixed the « next level » animation on the time attack ending screen
  • Achievements now unlock in-game! You don’t need to restart the game
  • Fixed unsightly brightness on water in the main menu in DirectX 12 mode with Ray Tracing enabled.
  • General optimization and code cleaning

Known issues

  • Unsightly brightness on the water in-game at certain levels (with the Ray Tracing activated)
  • For some users, the key rebinding goes back to default when you restart the game
  • Ray Tracing toggle always resets to « Off » when you restart the game. Even if the game has the Ray Tracing enabled
  • Completion error for « Time Attack » and « Score Collect » game mode

See you soon!

Maxim